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Delta encoding multiplayer game state

Delta encoding multiplayer game state

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Comments 1
6 min read
Building FrameMill: Turning Hours of Gameplay Into an Editable First Cut

Building FrameMill: Turning Hours of Gameplay Into an Editable First Cut

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4 min read
Delta E is a distance, not a score

Delta E is a distance, not a score

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4 min read
Every test passed and the level was unwinnable

Every test passed and the level was unwinnable

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6 min read
MSc Final Project DevLog #5: Tutorial and Level Design

MSc Final Project DevLog #5: Tutorial and Level Design

1
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6 min read
Fixing Boring Playoff Brackets: Why Injecting 1–2 Random Games Skyrockets Tournament Hype

Fixing Boring Playoff Brackets: Why Injecting 1–2 Random Games Skyrockets Tournament Hype

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4 min read
How I faked a real-time opponent on shared hosting with zero background processes

How I faked a real-time opponent on shared hosting with zero background processes

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4 min read
I Built a Speedrun Math Game in Python (Terminal Edition)

I Built a Speedrun Math Game in Python (Terminal Edition)

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2 min read
Hello, DEV! I'm a Game Backend Engineer

Hello, DEV! I'm a Game Backend Engineer

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1 min read
The Eight-Direction Sprite Bug That Changes Between Godot and Unity

The Eight-Direction Sprite Bug That Changes Between Godot and Unity

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3 min read
Designing a shared daily trivia set in Flutter (without an account wall)

Designing a shared daily trivia set in Flutter (without an account wall)

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3 min read
Building NICHLYST: How to Code a Survival Engine When You Are Failing to Survive

Building NICHLYST: How to Code a Survival Engine When You Are Failing to Survive

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7 min read
Smart Roblox enemies that react to what the player actually does

Smart Roblox enemies that react to what the player actually does

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1 min read
How We Reduced Unity Mobile Memory by 35% & Eliminated GC Spikes: An Addressables & ScriptableObject Architecture Guide

How We Reduced Unity Mobile Memory by 35% & Eliminated GC Spikes: An Addressables & ScriptableObject Architecture Guide

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4 min read
Building Eisen Engine: Architecture of a Custom C++20 Game Engine from Scratch (Vulkan, ECS & AI Subsystems)

Building Eisen Engine: Architecture of a Custom C++20 Game Engine from Scratch (Vulkan, ECS & AI Subsystems)

1
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4 min read
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